Apple enthusiasts have always enjoyed the integrated Apple experience, product design, and interconnectivity. But… what if you want to run macOS on your custom built PC? Just like you can install macOS in a virtual machine, or in the cloud, you can install macOS as the bootable operating system on your PC. Switch it on, and macOS loads. You can also create a dual-boot, i. When you boot your PC, you can select the operating system that starts. Not all hardware is compatible with macOS. Moreover, Apple has of course created safe-guards against booting macOS on unsupported hardware.
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Editors and IDEs
The one thing that stands out for all cross-platform tools is this: Most of the cross-platform tools require you to have a basic understanding of programming, compilation options, and the iOS and Android ecosystems. Keep in mind that any cross-platform tool will require you to write platform-specific code at one point, especially if you want to code custom features.
You gotta ask yourself — why not get a Mac? Perhaps the easiest option in this post is simply purchasing a Mac. Well… get a load of this: AllTargets — Auto-select all targets when adding a new file to Xcode. KZLinkedConsole — Huge quality of life improvement, creates clickable log messages that jump to the corresponding line of code. AutoResize Mask — As the name implies, allows you to autoresize a mask from within Xcode. Refactorator — Does what it says on the tin, refactoring Swift and Objective-C. Crayons — Streamlines use of colours within interface builder. MarvinXCode — Adds a large number of hotkeys.
GitDiff — Easy visualisation of modified and changing code. XCFui — Identifies unused import statements and brings them to your attention. Code Pilot — Adds search by keywords functionality. Also allows macros on the device.
List of 11 best Mac apps for developers
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A Casual Programmer. A touch dated, having been posted in , but A Casual Programmer has three playlists worth checking out: Definitely start from here if you want to learn the major differences between these and do all your studying before you get onto programming. Ben Johnson. Great introduction to the series — skip the second video on system requirements now dated and move straight to the teaching. This is one for the really serious and commited to swift. One of the more famous programs out there, its free you can find it on iTunes with supporting documentation and a mammoth of a course with videos often clocking in at over an hour.
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Zero programming experience required and constantly updated when new versions of iOS or XCode come out. We recommend you start off with How to Make an App — Episode 1: Tools and Materials. The New Boston. Brian Advent. Compututs Videos. One of the more extensive playlists here, clocking in 97 videos covering all sorts of topics ranging from memory management to notifications and UI design. Also check out the channels other playlists which cover non-iOS specific concepts.
Develop Apps For Mobile And Desktop Platforms With LiveCode 5 [Review] | Cult of Mac
Ravi Bedre. Features three lists for a total of over videos on iOS app development, the most recent of which only date to a couple of months ago. App Shocker. A good place to understand whether Swift coding is for you. Making an app is only half the battle — how do you get people to find out about it? With ad networks…. Below are some of the best ad networks in the world.
It covers all media formats and should be a key part of any app marketing campaign. Covers video, animated, GIF and interstitial ads. With virtually no overhead you can mark important points throughout your code, then track those signposts as your app runs in Instruments. You can go even further and build your own instrument with custom visualization and data analysis. Xcode includes templates so you can build instruments using the same tools that Apple uses. Your instruments can easily be shared as part of your project and installed by other team members or users of your public frameworks.
Xcode also collects anonymous energy and crash logs from your users, highlighting the most important issues and letting you dive directly to the offending lines of code. Xcode includes a robust testing engine built right in. Run unit tests, as well as UI and performance tests, across multiple physical devices at a time. Or take advantage of the processing horsepower of Mac to dramatically speed up testing using simulated devices running in parallel. For continuous integration setups, you can launch many different simulated device types to run your complete test harness from beginning to end.
Or, to complete your tests as fast as possible, Xcode can spawn many clones of a single simulated device, fanning out all of your tests to finish in a fraction of the time. You can also dedicate another Mac in your network to host Xcode Server for automated building and testing. It's simple to get up and running with a dedicated Xcode CI setup since the features are built right into Xcode, with no need for additional server software.
Xcode 10 includes Swift 4. Compared to Swift 4. Optimized for the latest multi-core Mac hardware, Xcode and Swift make for a lightning-fast development platform. In Xcode 10, playgrounds are dramatically enhanced to work more like a traditional REPL, while making the live view even more responsive and fun to use for quick designs. As you add new code, only new lines are recompiled. You can choose to re-run specific lines of code, or hit shift-return to run the program right up to the line of code you just typed.
The new incremental model is a perfect fit for working with the new Create ML framework.
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